Brian Hogue

Brian Hogue photo
Brian personal photo
Brian personal photo
Brian personal photo

Brian Hogue

UX ENGINEER

I am a UX Engineer at Oomph, where I work on client sites and on our own Oomph site. I embrace the challenge of web development and the constant learning it requires, and I’m excited to be a part of such a talented team.

When I was 13, I got hooked on technology by an infomercial, and I in turn convinced my parents to buy our first computer, an Apple. It came with a program called Hypercard that let you string together images and text using hyperlinks to go from one page to the next. What I didn’t realize at the time—in the days of 28.8 dial-up—was that I was basically building a website.

Twenty-three years later, wanting a career change, I decided to learn how to do it all over again. I transitioned to development after a career in layout and copy editing for newspapers. I also did some freelance print design and started the Lowell Ghost Sign Project, in which I sought to digitally restore and preserve that city’s large number of quickly fading painted signs by recreating them in Illustrator.

Outside of work, I most look forward to spending time with my fiancée, my two cats, and my large extended family. I also belong to a board game group and love trying out new games and discovering new favorites.

Guilty! I love go-carting.

My favorite board game is Dice Throne.

I am inspired by poster artist Jay Ryan.

The place I most want to visit someday is Iceland.

What Brian is saying

The Right Tools in the Right Place: Configuring & Customizing Drupal’s CKEditor

The authoring experience is core to any content management system. Very few web content admins prefer to work in HTML, so they use a What-You-See-Is-What-You-Get editor nicknamed...

New Open Source Web Accessibility Tool comes out of Recent Hack Day

Once a quarter, Oomph holds its Hack Day. Open to the entire company, Hack Day is a great opportunity for everyone to stretch their mental muscles and...